About This Game ARCADE-ACTION WWII air combat - Player takes on the role of the two pilots, Jack and Amelia, as they attempt to take down Nazi aerial menace across a rich campaign of missions, each with numerous objectives and enemies as well as side objectives. While fast paced action goes you will also have to consider some strategy, assigning your partner primary objectives to shoot down, in order to succeed. Iron Wings is mainly an arcade game, a flying shooter, where shooting won't be enough, where weapons or tools mounted on each of the two planes have its role on completing each mission, and you have to deal with the decision of what to do and how to do it. During flight, you will control both pilots and their plane, switching between them anytime you need, assigning orders to the other one. Each of the two planes carries different extra tools to be used during the mission. Extra tools as Chaffs and Magnetron as radar countermeasures, Photo Camera to report detailed visuals of some objectives, Search Light to discover and focus targets on night scenarios and more to discover. Wise choice of camouflages also influence your visibility to enemies, and consequentially will help you to avoid some damages. Iron Wings follows the story of two childhood friends who join the war in a special air force squadron. Under the guidance of Colonel David Ruse, their objective is to locate and stop the general Adler ahead of the 'Ahnenerbe', a secret team of Nazi archaeologists and scientists. Game starts during a fund raising in NY and rapidly moving into war operations with the Operation Husky (the invasion of Sicily) following the real events in the search for Adler. Pilots will face aerial and ground missions from NY, rebuilt in deep detail as in the ‘40s, and other USA locations as Black Canyon, to many of the real battlefields along Europe, from Sicily to Naples passing through Poland and Germany. 1075eedd30 Title: Iron WingsDeveloper:Naps TeamPublisher:Naps TeamRelease Date: 31 May, 2017 Iron Wings Full Crack [Xforce] Don't fall for any special price on this game! I spent 7.50 and after spending 2 days configuring my HOTAS can't make it through a single mission without the computer crashing\/freezing or blue screen (BSOD). Really wanted something like Blazing Angels or Heroes over Europe. Look elsewhere.. Pros:Graphics are beautifulMusic and general mood are optimistic and upliftingThe game seems to be trying with some new ideas for mechanicsYou can replay missions (but you don't get anything for doing so)Cons:First of all, you MUST have a controller to play this game. It doesn't work with a keyboard and mouse. Controls cannot be customizedI found at least one bug in the first mission. During the part where you are supposed to follow a radio signal (not really a good mechanic in how it's executed btw) screen fades to black so although the mission continues, you can't see where you are going. I tried restarting the checkpoint many times and the same problem persisted so I closed the game and did it again and this time, it worked.EXTREMELY long loading timesIf you replay missions, you don't get any money for doing it. Very disappointing since I wanted to buy a better plane.. Imagine a game built entirely around Assault Horizon's dogfight mode. Well, here it is. Everything you shoot at triggers a mode where you slip in behind your enemy and shoot at them while your plane essentially steers itself and does all the hard work of tailing your opponent for you. It wasn't fun in Assault Horizon, and it certainly isn't made more fun by having to use it to take out every single target. In addition, if you lead a target well enough, it triggers this mode and you slide in behind them, regardless of where you were shooting at them from.The game also uses a system where you switch between the two pilots. Which sounds cool, but really isn't. Whichever pilot you aren't playing sticks right with you, so they'll be almost exactly where you were anyway when you switch. They also nag you to "give them a target". At first, I was looking for wingman orders like in Ace Combat 5 and Zero, but turns out they were just yelling at me to switch and play them for no real reason. So no real advantage to having two, as far as I can tell. The only reason to switch seems to be that Amelia is the one with bombs. And the bombing system is fantastically unintuitive, but I'll talk about that more later.I can't speak for the story, as I'm not all that far, so I'll update this once I've finished. So far though, it comes off as rushed. Kind of like a game in Early Access. Which is a shame, because I at least appreciate what they're trying to do.And while I can't comment much on story yet, the characters have been pretty offputting. Jack has been very "there" and not much else. He's unremarkable, which may be why his having to chime in everytime he kills something got on my nerves pretty fast. Generic one-liners one after the other. But that's not anything in comparison to Amelia. Right out of the gate, it was obvious she was going to be the generic "strong female" character that pops up in fiction when the writer has no idea how to actually create a strong female character. She's just the trope; there's no actual character attached to it. So neither of them are interesting, but that isn't the real problem. The real problem is while I was shooting ground targets with Amelia, the one-liner she dropped was "Oops, I did it again". And yes, she said it just like the Britney Spears song. And yes, I did caugh up blood.Lastly, the bombing controls. When you switch to bombs, it siwtches to look beneath your plane at two red circles. These circles move about if you are moving, and line up when you steady to make your bombing crossair. The issue here is that you can't see where you are going or if you are lined up with the target. And when you adjust, the circles scatter. Which wouldn't be a huge deal, but here's the thing: It doesn't matter if you're over the target area, and eyeball the shot on top of the target. It doesn't matter if you are so low to the ground you can't miss. If the circles aren't lined up when you drop the bomb, you miss the target. A two way road, actually, since you can be super high up and hit the target fine as long as they line up. It's a bad mechanic that is more about using the targeting system they have in place than actually hitting your target.So that's my opinion. The gameplay is tedious, and it just isn't fun. The story is uninteresting, the characters are uninteresting, and there's nothing that really stands out. The game looks good while playing, but that's offset by the cutscenes and the odd way everyone delivers their lines.I'll update after I finish, but I really don't see a reason to pick it up. And I don't expect that will change.. Terrific graphics - really first rate. The alternate history style and story are creative and well done. The developers deserve credit for improving this game, and the recently added joystick control is great when you are looking forward. I think the new joystick controls do add some new user interface problems - it is hard to fly with a joystick when you are trying to drop bomds or need to look at a waypoint. Maybe they can add an autopilot, an external bomb view, or a picture-in-picture mode that allows you to see the horizon in the inset and the bombsite\/target in the other wiindow. In general the user interface has a few rough edges, though some were added by adding the new joystick control. The missions are really hard, and maybe the times to complete missions could be relaxed for the rookie mode. Despite these minor blemishes, this is a truly inspiring game. Really the best in its genre and makes many other games look dated. If the developers can iron out the minor issues this could well become a classic, and the foundation for many great games. I am more of an arcade player, but aspects of this remind me of Crimson Skies in the best possible way. I do hope they deliver on the potential and that this game achieves enough success to consider sequels.. I like the story for this game, and have tried playing it a few times. Unfortunately there are several things that make the game difficult to play. Maybe this is due to GamePad or Mouse sensitivity, but I don't seem to have these types of issues with other games.. This is very interesting thing... For every pro, there's a con that takes the pro out of the picture.On top of that, the devs seemed to have completely abandoned the game and not listening to player feedback at all.Now let's begin with the list of Pros and their corresponding Cons.PRO: Controls are fluid and responsive.CON: The above statement is only valid when you use a gamepad; however, even if you use one, you CANNOT REMAP its awkward buttons scheme, which is atrocious to say the least. Don't even try to play this with keyboard + mouse.PRO: The graphics are great.CON: Extremely limited graphic options, lack of fullscreen support (only supports either few or none of your resolutions).PRO: The audio sounds pretty nice and exciting.CON: The audio quality is very bad, and voice acting is all over the place, lip-sync is terrible.PRO: It's Ace Combat + Blazing Angels!CON: It's also every thing bad from both games to the factor of 10.PRO: The game is actually pretty fun.CON: But only for 1\/3 of the time when you're actually shooting stuff. The bombing, the spying, and everything else are the opposite of fun. Especially if you take into account that there's a TIMER that basically serves to extinguish any fun to be had.PRO: It can have up to 85%-off discounts.CON: Yeah, sure, but getting yourself a hotdog probably gives you more satisfaction than playing this game.I believe that sums this game up pretty nicely.If you are determined to play this game, my recommendation is: wait for there's a trainer or mod, and get yourself a program to rebind button controls.. Where to begin? this game have potential, but everything feels wrong Pros:- good graphics for a small 1gb game- Decent Cockpit details- Plane Color Customization is pretty nice to look atCons:- \u2665\u2665\u2665\u2665\u2665\u2665 Dogfight system (Like Ace Combat Assault Horizon's DFM mode), where almost every gun kill have to go through this system.- Badly implemented multi character system (Rather than force 2 characters in one fight, why not two seperate stories or you pick who will you play as?) and if you use the other one, the one you didnt use starts to Beg for you to use them, this isnt like any Flight game where you play in a squad\/team where they at least let you give orders to the other person- Horrible Bomb mechanics and bomb camera- Bad Optimization (Have to Run at a windowed and lowered resolution on my Gtx 950M, cant go fullscreen and 1080p)- \u2665\u2665\u2665\u2665\u2665\u2665 Default Controls, and un rebindable (unless you have to go through a .ini File)- pretty confusing missions ( The mission in the Canyon chasing the P-80s is a bad example, your character says that he'll follow the target, yet the objective tells me to shoot it down)- I dont know how to say this but if a plane have multiple guns, only two of them will fire (example only 2 guns of the spitfire's wings will fire instead of four of them"- And pretty bad cutsceneIf you're going to buy this to scratch that Crimson skies itch, then this wont satisfy it although it can scratch that itch if its properly made. [The Bad]Extremely long load time when starting the game.Free Flight map looks large but blocked by invisible walls which forces your plane down if you don't turn back.All enemies planes cheat; they have phantom turrets that can shoot back.Keyboard and mouse control can't be changed.Awkward default controls; [Home] accelerate [End] decelerate. Why can't we just have W & S?Keyboard and mouse control don't work properly; you can't assign order to wingmen using the suggested keys. Therefore wingmen idle beside you. Enemy AI too good, friendly AI too dumb.Arbitrary mission timers that make no sense and serve no purpose other than to frustrate and make you fail.The GoodImpressive visuals.Nice musicGood voice actingThree separate volume controls for music, voice and sound effects.Well optimised and smooth gameplayWhy the heck won't the keys work for wingmen orders? If there is no timer, at least we can pick-off the enemies one by one.4\/10 All the niceties mean nothing if there's a game breaking bug that prevents further progress. And the damn mission timers, poor design decision. No option to redefine keys, wut? Fail, an exercise in frustrations. Not worth time or money spent.Update 1I found out why the suggested keys don't work; the in-game tutorial give wrong information!!! Made me waste a ton of time and made me mad for nothing!!! It's not Rt-Ctrl + 8 or 2 it's Rt-Ctrl + Up or Down arrow keys!!! Blatant carelessness like these make people hate your game for nothing and not addressing the problem or finding out why people leave negative reviews makes it worse. Really, if only you had looked into it and at least inform your customers your mistakes quickly, you could've avoided unnecessary negative reviews.Alright, 6\/10, no game-breaking bug but barely ok. Still hate the timers though. I'm changing it to recommended but only for fans of 3D combat flight games. No difficulty adjustment coupled with the punitive timers make it only suitable for hardcore gamers not casuals.Here is the mission that i thought had a game breaking bug because of the wrong info on the tutorial hints:https:\/\/youtu.be\/AyE_jR1Q24E. The idea of an RPG with a WW2 aircrafts sounds great. But the handling is awefull. I was about to throw my flightstick out of the window because it did everything but what i wanted him to do. Even installed my old IL-2 just to compare. And no its not the flightstick.... However the handling of the aircrafts seems to be more precise when using keyboard or maybe a gamecontroller, but I will not use a keyboard or gamecontroller for flying planes.
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Iron Wings Full Crack [Xforce]
Updated: Feb 29, 2020
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